charset,Shift_JIS

descript
{
version,1
}

surface0
{
animation0.interval,periodic,5
animation0.pattern0,overlay,100,50-3000,65,100
animation0.pattern1,overlay,101,50,65,100
animation0.pattern2,overlay,100,50,65,100
animation0.pattern3,overlay,-1,50,0,0

animation1.interval,talk,4
animation1.pattern0,overlay,705,50,80,130
animation1.pattern1,overlay,704,50,80,130
animation1.pattern2,overlay,705,50,80,130
animation1.pattern3,overlay,-1,50,0,0

}

surface1
{
animation0.interval,sometimes
animation0.pattern0,overlay,102,50,65,75
animation0.pattern1,overlay,103,50,65,75
animation0.pattern2,overlay,102,50,65,75
animation0.pattern3,overlay,-1,50,0,0

animation1.interval,random,6
animation1.pattern0,overlay,100,500,65,100
animation1.pattern1,overlay,-1,500,0,0

}

surface2
{
element0,overlay,surface0.png,0,0
element1,replace,element0002.png,12,91

animation60.interval,runonce
animation60.pattern0,overlay,500,50,0,0
animation60.pattern1,overlay,501,100,0,0
animation60.pattern2,overlay,500,100,0,0
animation60.pattern3,overlay,-1,50,0,0

}

surface3
{
element0,overlay,surface0.png,0,0
element1,overlay,element0003face.png,65,90
element2,replace,element0003body.png,38,142

animation0.interval,sometimes
animation0.pattern0,overlay,130,50,65,75
animation0.pattern1,overlay,131,50,65,75
animation0.pattern2,overlay,130,50,65,75
animation0.pattern3,overlay,-1,50,0,0

animation1.interval,talk,4
animation1.pattern0,overlay,707,50,80,130
animation1.pattern1,overlay,-1,50,0,0

animation2.interval,random,6
animation2.pattern0,overlay,100,500,65,100
animation2.pattern1,overlay,-1,500,0,0

}

surface4
{
element0,overlay,surface0.png,0,0
element1,overlay,element0004face.png,65,90
element2,replace,element0004body.png,35,155

animation0.interval,talk,4
animation0.pattern0,overlay,706,50,80,130
animation0.pattern1,overlay,-1,100,0,0

}

surface5
{
element0,overlay,surface0.png,0,0
element1,replace,element0005.png,38,95

}

surface6
{
element0,overlay,surface0.png,0,0
element1,overlay,surface101.png,65,100

animation1.interval,talk,4
animation1.pattern0,overlay,705,50,80,130
animation1.pattern1,overlay,704,50,80,130
animation1.pattern2,overlay,705,50,80,130
animation1.pattern3,overlay,-1,50,0,0

}

surface7
{
element0,overlay,surface0.png,0,0
element1,overlay,element0007face.png,65,90
element2,replace,element0007body.png,35,190

animation0.interval,sometimes
animation0.pattern0,overlay,100,50,65,100
animation0.pattern1,overlay,101,50,65,100
animation0.pattern2,overlay,100,50,65,100
animation0.pattern3,overlay,-1,50,0,0

animation1.interval,talk,4
animation1.pattern0,overlay,700,50,80,130
animation1.pattern1,overlay,701,50,80,130
animation1.pattern2,overlay,700,100,80,130
animation1.pattern3,overlay,-1,50,0,0

animation60.interval,always
animation60.pattern0,overlay,702,50,123,50
animation60.pattern1,overlay,702,50,123,51
animation60.pattern2,overlay,702,50,124,50

}

surface8
{
element0,overlay,surface0.png,0,0
element1,replace,element0005.png,38,95
element2,overlay,element0008.png,64,106

animation0.interval,sometimes
animation0.pattern0,overlay,101,50,65,100
animation0.pattern1,overlay,-1,50,0,0

}

surface9
{
element0,overlay,surface0.png,0,0
element1,overlay,element0007face.png,65,90
element2,replace,element0009body.png,40,143

animation0.interval,sometimes
animation0.pattern0,overlay,100,50,65,100
animation0.pattern1,overlay,101,50,65,100
animation0.pattern2,overlay,100,50,65,100
animation0.pattern3,overlay,-1,50,0,0

animation1.interval,talk,4
animation1.pattern0,overlay,700,50,80,130
animation1.pattern1,overlay,701,50,80,130
animation1.pattern2,overlay,700,50,80,130
animation1.pattern3,overlay,-1,50,0,0

}

surface10
{
collision0,103,62,203,132,Screen
collision1,108,6,165,30,Horn
collision2,116,136,140,148,Power

animation20.interval,bind
animation20.pattern0,overlay,810,0,0,0

}

surface11
{
element0,overlay,surface10.png,0,0
element1,overlay,element11.png,120,20

collision0,103,62,203,132,Screen
collision1,108,6,165,30,Horn
collision2,116,136,140,148,Power

animation20.interval,bind
animation20.pattern0,overlay,810,0,0,0

}

surface12
{
collision0,113,49,189,122,Screen
collision1,82,10,142,31,Horn
collision2,135,132,153,142,Power

animation20.interval,bind
animation20.pattern0,overlay,812,0,0,0

}

surface13
{
element0,overlay,surface10.png,0,0
element1,overlay,element13.png,120,20

collision0,103,62,203,132,Screen
collision1,108,6,165,30,Horn
collision2,116,136,140,148,Power

animation20.interval,bind
animation20.pattern0,overlay,810,0,0,0

}

surface21
{
element0,overlay,surface0.png,0,0
element1,replace,element0003body.png,38,142
element2,overlay,element0021.png,67,96

animation0.interval,sometimes
animation0.pattern0,overlay,121,0,65,75
animation0.pattern1,overlay,-1,100,0,0

}

surface24
{
element0,overlay,surface0.png,0,0
element1,replace,element0003body.png,38,142
element2,overlay,element0026.png,69,97
element3,overlay,element0024.png,35,86

}

surface26
{
element0,overlay,surface0.png,0,0
element1,replace,element0003body.png,38,142
element2,overlay,element0026.png,69,97

}

surface27
{
element0,overlay,surface1.png,0,0
element1,overlay,element0027.png,65,95

}

surface40
{
element0,overlay,surface0.png,0,0
element1,overlay,element0004face.png,65,90
element2,replace,element0004body.png,35,155
element3,overlay,surface0710.png,65,110

animation0.interval,always
animation0.pattern0,overlay,711,200,65,110
animation0.pattern1,overlay,712,200,65,110
animation0.pattern2,overlay,713,200,65,110
animation0.pattern3,overlay,-1,200,0,0

}


surface401
{
element0,overlay,surface0.png,0,0
element1,replace,element0004body.png,35,155
element2,overlay,element0401.png,50,90

animation0.interval,runonce
animation0.pattern0,overlay,402,100,25,110
animation0.pattern1,overlay,403,100,25,110
animation0.pattern2,overlay,402,1400,25,110
animation0.pattern3,overlay,404,100,25,110
animation0.pattern4,overlay,-1,100,0,0

}

//25Ԃ̂ݓ
surface25
{
collision0,56,58,132,91,Head
collision1,68,96,121,144,Face
collision2,65,195,112,225,Bust
collision3,81,174,100,194,Power
collision4,57,332,87,361,Leg
collision5,106,324,136,353,Leg
collision6,58,11,156,50,Ribbon
collision7,55,229,123,255,Body
collision8,56,390,97,447,Foot
collision9,123,384,164,446,Foot

animation30.interval,bind
animation30.pattern0,overlay,721,0,0,0

animation31.interval,bind
animation31.pattern0,overlay,741,0,0,0

animation32.interval,bind
animation32.pattern0,overlay,743,0,0,0

animation50.interval,bind
animation50.pattern0,overlay,731,0,50,50

}

//ւƂ
surface.append0-40,401,!10-19,!25
{
collision0,56,58,132,91,Head
collision1,68,96,121,144,Face
collision2,59,191,106,221,Bust
collision3,68,175,90,192,Power
collision4,47,326,79,357,Leg
collision5,97,322,130,350,Leg
collision6,66,7,148,49,Ribbon
collision7,53,223,115,253,Body
collision8,46,386,87,441,Foot
collision9,116,382,155,442,Foot
collision10,129,52,151,179,Ponytail

animation30.interval,bind
animation30.pattern0,overlay,720,0,0,0

animation31.interval,bind
animation31.pattern0,overlay,740,0,0,0

animation32.interval,bind
animation32.pattern0,overlay,742,0,0,0

animation50.interval,bind
animation50.pattern0,overlay,730,0,50,50
}

surface.append10-13,!12
{
animation60.interval,bind+always
animation60.option,shared-index
animation60.pattern01,overlay,6001,100,0,0
animation60.pattern02,overlay,6002,100,0,0
animation60.pattern03,overlay,6003,100,0,0
animation60.pattern04,overlay,6004,100,0,0
animation60.pattern05,overlay,6005,100,0,0
animation60.pattern06,overlay,6006,100,0,0
animation60.pattern07,overlay,6007,100,0,0
animation60.pattern08,overlay,6008,100,0,0
animation60.pattern09,overlay,6009,100,0,0
animation60.pattern10,overlay,6010,100,0,0
animation60.pattern11,overlay,6011,100,0,0
animation60.pattern12,overlay,6012,100,0,0
animation60.pattern13,overlay,6013,100,0,0
animation60.pattern14,overlay,6014,100,0,0
animation60.pattern15,overlay,6015,100,0,0
animation60.pattern16,overlay,6016,100,0,0
animation60.pattern17,overlay,6017,100,0,0
animation60.pattern18,overlay,6018,100,0,0
animation60.pattern19,overlay,6019,100,0,0
animation60.pattern20,overlay,6020,100,0,0
animation60.pattern21,overlay,6021,100,0,0
animation60.pattern22,overlay,6022,100,0,0
animation60.pattern23,overlay,6023,100,0,0
animation60.pattern24,overlay,6024,100,0,0
animation60.pattern25,overlay,6025,100,0,0
animation60.pattern26,overlay,6026,100,0,0
animation60.pattern27,overlay,6027,100,0,0
animation60.pattern28,overlay,6028,100,0,0
animation60.pattern29,overlay,6029,100,0,0
animation60.pattern30,overlay,6030,100,0,0
animation60.pattern31,overlay,6031,100,0,0
animation60.pattern32,overlay,6032,100,0,0
animation60.pattern33,overlay,6033,100,0,0
animation60.pattern34,overlay,6034,100,0,0
animation60.pattern35,overlay,6035,100,0,0
animation60.pattern36,overlay,6036,100,0,0
}

surface10-13
{
animation21.interval,bind+always
animation21.option,shared-index
animation21.pattern00,move,0,300,0,0
animation21.pattern01,move,0,300,0,1
animation21.pattern02,move,0,300,0,2
animation21.pattern03,move,0,300,0,3
animation21.pattern04,move,0,600,0,2
animation21.pattern05,move,0,300,0,1
animation21.pattern06,move,0,300,0,0
animation21.pattern07,move,0,300,0,-1
animation21.pattern08,move,0,300,0,-2
animation21.pattern09,move,0,300,0,-3
animation21.pattern10,move,0,600,0,-2
animation21.pattern11,move,0,300,0,-1
}

//hJ
surface5000
{
element0,overlay,surface5001,0,0

animation100.interval,never
animation100.pattern0,overlay,5002,100,0,0
animation100.pattern1,overlay,5003,100,0,0
animation100.pattern2,overlay,5004,100,0,0
animation100.pattern3,overlay,5005,100,0,0
animation100.pattern4,overlay,5006,100,0,0
animation100.pattern5,overlay,5007,100,0,0
animation100.pattern6,overlay,5008,100,0,0
animation100.pattern7,overlay,5009,100,0,0
animation100.pattern8,overlay,5010,100,0,0
animation100.pattern9,overlay,5011,100,0,0
animation100.pattern10,overlay,5012,100,0,0
animation100.pattern11,overlay,5013,100,0,0
animation100.pattern12,overlay,5014,100,0,0
animation100.pattern13,overlay,5015,100,0,0
animation100.pattern14,overlay,5016,100,0,0
animation100.pattern15,overlay,5017,100,0,0
animation100.pattern16,overlay,5018,100,0,0
animation100.pattern17,overlay,5019,100,0,0
animation100.pattern18,overlay,5020,100,0,0
animation100.pattern19,overlay,5021,100,0,0
animation100.pattern20,overlay,5022,100,0,0
animation100.pattern21,overlay,5023,100,0,0
animation100.pattern22,overlay,5024,100,0,0
animation100.pattern23,overlay,5025,100,0,0
animation100.pattern24,overlay,5026,100,0,0
animation100.pattern25,overlay,5027,100,0,0
animation100.pattern26,overlay,5028,100,0,0
animation100.pattern27,overlay,5029,100,0,0
animation100.pattern28,overlay,5030,100,0,0
animation100.pattern29,overlay,5031,100,0,0
animation100.pattern30,overlay,5032,100,0,0
animation100.pattern31,overlay,5033,100,0,0
animation100.pattern32,overlay,5034,100,0,0
animation100.pattern33,overlay,5035,100,0,0
animation100.pattern34,overlay,5036,100,0,0
animation100.pattern35,overlay,5037,100,0,0
animation100.pattern36,overlay,5038,100,0,0
animation100.pattern37,overlay,5039,100,0,0
animation100.pattern38,overlay,5040,100,0,0
animation100.pattern39,overlay,5041,100,0,0
animation100.pattern40,overlay,5042,100,0,0
animation100.pattern41,overlay,5043,100,0,0
animation100.pattern42,overlay,5044,100,0,0
animation100.pattern43,overlay,5045,100,0,0
animation100.pattern44,overlay,5046,100,0,0
animation100.pattern45,overlay,5047,100,0,0
animation100.pattern46,overlay,5048,100,0,0
animation100.pattern47,overlay,5049,100,0,0
animation100.pattern48,overlay,5050,100,0,0
animation100.pattern49,overlay,5051,100,0,0
animation100.pattern50,overlay,5052,100,0,0
animation100.pattern51,overlay,5053,100,0,0
animation100.pattern52,overlay,5054,100,0,0
animation100.pattern53,overlay,5055,100,0,0
animation100.pattern54,overlay,5056,100,0,0
animation100.pattern55,overlay,5057,100,0,0
animation100.pattern56,overlay,5058,100,0,0
animation100.pattern57,overlay,5059,100,0,0
animation100.pattern58,overlay,5060,100,0,0
animation100.pattern59,overlay,5061,100,0,0
animation100.pattern60,overlay,5062,100,0,0
animation100.pattern61,overlay,5063,100,0,0
animation100.pattern62,overlay,5064,100,0,0
animation100.pattern63,overlay,5065,100,0,0
animation100.pattern64,overlay,5066,100,0,0
animation100.pattern65,overlay,5067,100,0,0
animation100.pattern66,overlay,5068,100,0,0
animation100.pattern67,overlay,5069,100,0,0
animation100.pattern68,overlay,5070,100,0,0
animation100.pattern69,overlay,5071,100,0,0
animation100.pattern70,overlay,5072,100,0,0
animation100.pattern71,overlay,5073,100,0,0
animation100.pattern72,overlay,5074,100,0,0
animation100.pattern73,overlay,5075,100,0,0
animation100.pattern74,overlay,5076,100,0,0
}
