0x04 S04PacketEntityEquipment
Updates an entity's equipped item in a specific slot (main hand, armor slots).
Fields
| Field | Type | Description |
|---|---|---|
| entityId | VarInt | Entity ID |
| slot | short | 0=mainHand, 1-4=armor (boots/legs/chest/helmet) |
| item | Slot | ItemStack equipped |
Wire Encoding
| Field | Type | Notes |
|---|---|---|
| Entity ID | VarInt | |
| Slot | short | 0=held, 1=boots, 2=legs, 3=chest, 4=helmet |
| Item | Slot | ItemStack or null |
MCP References
MCP
NetHandlerPlayClient.handleEntityEquipment()Handler Interface
HND
INetHandlerPlayClientimplementation Implementation Cases
ESP
(Sigma 3.9)
Track entity equipment changes for ESP display and bot detection.
ArmorHUD
(Sigma 3.9)
Track entity equipment changes for ESP display and bot detection.
AntiBot
(Sigma 3.9)
Track entity equipment changes for ESP display and bot detection.