0x19 S19PacketEntityStatus

Sends a status event for an entity (death sound, hurt effect, taming, wolf shaking, etc.).

Clientbound (Server → Client) · PLAY · net/minecraft/network/play/server/S19PacketEntityStatus.java
entitystatusevent

Fields

FieldTypeDescription
entityIdVarIntEntity ID
statusbyteStatus code

Wire Encoding

FieldTypeNotes
Entity IDVarInt
StatusbyteEvent code

MCP References

MCPNetHandlerPlayClient.handleEntityStatus()

Handler Interface

HNDINetHandlerPlayClient

Notes

Status codes: 2=hurt, 3=death, 6=taming, 7=tamed, 8=shaking, 9=hearts, 10=wolfSmoke, 11=accept, 12=witherSpawn, 15=redstoneTorches, 16=ironGolem, 17=sheepEat, 18=trueGod, 19=endermanScream, 20=zombieVillagerCure, 21=guardianElder, 22=petWolf, 23=zombieVillagerReplacing, 24=arrowCount, 25=particles, 26=thorns, 27=snowParticles, 28=shulkerTeleport, 29=ironGolemGiveRose.

implementation Implementation Cases

ESP (Tenacity 6.0)

Detect entity status changes (2=damage, 3=death, 9=eating) for visual effects.

Vanilla hook: EventReceivePacket
DamageIndicator (Tenacity 6.0)

Detect entity status changes (2=damage, 3=death, 9=eating) for visual effects.

Vanilla hook: EventReceivePacket
KillAura (Tenacity 6.0)

Detect entity status changes (2=damage, 3=death, 9=eating) for visual effects.

Vanilla hook: EventReceivePacket
← Back to all packets