0x13 S13PacketDestroyEntities

Removes one or more entities from the client's render list.

Clientbound (Server → Client) · PLAY · net/minecraft/network/play/server/S13PacketDestroyEntities.java
entitydespawn

Fields

FieldTypeDescription
entityIDsVarInt[]Array of entity IDs to destroy

Wire Encoding

FieldTypeNotes
CountVarIntNumber of entities
Entity IDsVarInt arrayOne VarInt per entity

MCP References

MCPNetHandlerPlayClient.handleDestroyEntities()

Handler Interface

HNDINetHandlerPlayClient

Notes

This is how entities are removed when they die, despawn, or players disconnect.

implementation Implementation Cases

ESP (Tenacity 6.0, Sigma 3.9)

Remove destroyed entities from target/ESP lists.

Vanilla hook: EventReceivePacket
TargetManager (Tenacity 6.0, Sigma 3.9)

Remove destroyed entities from target/ESP lists.

Vanilla hook: EventReceivePacket
KillAura (Tenacity 6.0, Sigma 3.9)

Remove destroyed entities from target/ESP lists.

Vanilla hook: EventReceivePacket
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