0x1B S1BPacketEntityAttach
Attaches an entity to another (player on horse, animal on leash, leach knot).
Fields
| Field | Type | Description |
|---|---|---|
| entityId | int | Entity ID of the passenger |
| vehicleId | int | Entity ID of the vehicle (-1 for detach) |
Wire Encoding
| Field | Type | Notes |
|---|---|---|
| Entity ID | int | Passenger |
| Vehicle ID | int | Vehicle (-1 = detach) |
MCP References
MCP
NetHandlerPlayClient.handleEntityAttach()Handler Interface
HND
INetHandlerPlayClientimplementation Implementation Cases
ESP
Track entity leashes and vehicle mounts.
AntiBot
Track entity leashes and vehicle mounts.